Independent environmental newsroom covering climate, water, biodiversity and development across Asia and the world.
Directory
Search results
Published directory entries matching your search.
Discorch is a TypeScript and Go project for browsing Discord history and requesting message deletions. The README describes choosing between following Discord's terms or using automated deletion. Development requires Node.js 18+ and pnpm, with commands to install dependencies, start a development server and build for production. It is licensed under AGPLv3.
DistantHorizons supports game modding, engines, custom content, or fan-game development workflows.
DriveBackupV2 supports game modding, engines, custom content, or fan-game development workflows.
Supports software work with AI-assisted coding, testing or application development.
e4mc supports game modding, engines, custom content, or fan-game development workflows.
e4mc Retro supports game modding, engines, custom content, or fan-game development workflows.
EarthByte is a research group at the University of Sydney's School of Geosciences. It pursues geodata synthesis through space and time, building a deep-time virtual Earth, and is known for collaborative software development, big data analysis and open access digital data collections. It leads development of open-source virtual Earth software including GPlates and pyGPlates.
EGData supports game modding, engines, custom content, or fan-game development workflows.
Supports software work with AI-assisted coding, testing or application development.
A TASVideos page listing emulators and frameworks used for tool-assisted speedruns. These tools support savestates and frame advance and generate movie files that record input without images or video. The list separates preferred, accepted, and unaccepted emulators, with an overview, supported operating systems, usage distribution over time, development notes and accuracy tests.
ExploitPreventer supports game modding, engines, custom content, or fan-game development workflows.
FastAgency is an open-source AI development tool designed to build and scale multi-agent workflows for production use. It provides modular, integrable agents to accelerate the development of complex AI solutions.
awesome-vibe-coding is a curated GitHub repository maintained by filipecalegario that compiles references for vibe coding, the practice of collaborating with AI to write code. The list includes resources for browser-based tools, IDEs, and code editors relevant to this development approach. The repository accepts community contributions.
Open-source project that supports software development with code generation, analysis, debugging, or documentation.
FlashBack supports game modding, engines, custom content, or fan-game development workflows.
Flower supports software development with code generation, analysis, debugging, or documentation.
Forge Version supports game modding, engines, custom content, or fan-game development workflows.
Forge Version supports game modding, engines, custom content, or fan-game development workflows.
Fragments supports software development with code generation, analysis, debugging, or documentation.
Open-source project that supports software development with code generation, analysis, debugging, or documentation.
GameBanana supports game modding, engines, custom content, or fan-game development workflows.
GameModding supports game modding, engines, custom content, or fan-game development workflows.
gedit is a general-purpose text editor, easy to learn and comfortable to use. Its development started in 1998 with integration with the GNOME desktop environment. It can be used for simple notes and documents or with advanced features useful for software development. It is released under Free/Libre Open Source software licenses.