DreamBooth is a method for personalizing text-to-image diffusion models. Given a few images of a subject and its class name, it fine-tunes a pretrained model so a unique identifier refers to that subject, allowing synthesis of the subject in new scenes, poses, views and lighting, with tasks including subject recontextualization and text-guided view synthesis.
OpenModelZ
Open-source project that creates or edits images with generative AI and text-based controls.
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DreamBooth is a method for personalizing text-to-image diffusion models. Given a few images of a subject and its class name, it fine-tunes a pretrained model so a unique identifier refers to that subject, allowing synthesis of the subject in new scenes, poses, views and lighting, with tasks including subject recontextualization and text-guided view synthesis.
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0BasedLabs is a web-based platform for generating AI images, videos, and face swaps with over 50 AI models. It also offers free online video editing tools, including a YouTube video editor and a TikTok video generator. The service is free to sign up for and requires no software installation.
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0Playground is an AI design tool for creating logos, stickers, merch, posters, social media graphics and other designs without experience. It provides templates across 24 categories and uses image models including GPT Image 2, Nano Banana Pro and Seedream. Paid plans add faster generation, credits, upscaling, background removal and commercial use licensing.
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IOPaint is a free, open-source and fully self-hostable image inpainting and outpainting tool powered by AI models. It can erase unwanted objects, add or replace elements in images, generate text, and generate new pixels around images to enlarge them, with various models available for different tasks.
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A blog post by Justin Pinkney explaining how to toonify yourself, making a photo-realistic cartoon model using StyleGAN model blending. It describes transfer learning by fine-tuning a faces model on animated film characters, then swapping layers so low resolution layers give a cartoon face structure while high resolution layers keep photo-realistic rendering.
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0A tutorial series by Dylan Ebert showing how AI tools can be incorporated into a game development workflow. It describes creating a fully functional farming game in five days, covering art style, game design, 3D assets, 2D assets and story. The first part covers choosing an art style with Stable Diffusion, generating concept art and bringing it into Unity; readers are assumed to know Unity and C#.
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